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Qt Offers Portability from Win32 to Win RT The new API for Windows Store Applications (Win RT) is very different from the Win32 API used by the classic Windows applications.
Therefore, a developer who has created a native Windows application needs to in essence re-create the application to use the new API for Windows Store Applications.
Improvements to the Qt for Win RT (Windows Store Applications) Microsoft’s new API for Windows Store Applications is available in PCs, tablets, phones, and later on, also on embedded devices.
For any application which uses just the functionality provided by Qt, the only required step is to recompile your Qt for Windows application with Win RT port of Qt to make it a Qt for Windows Store Application.
Support for Visual Studio 2015 So far Qt for Win RT applications have been built with Visual Studio 2013, which continues to work with Windows 10.
There is also a new compiler coming later this year in Visual Studio 2015, which is a major update on the development environment.
The open-source licenses LGPLv3 and GPLv2 , as well as the commercial licenses of Qt, are compatible with Microsoft’s terms and conditions for the Windows Store.
To learn more why we want to use LGPLv3 in Qt and what it means, please check the blog post about introducing LGPLv3 license option and licensing pages.
We are able to compile Qt against that SDK as well, with a couple of changes required.